Educator Curriculum

Curriculum

Our unique functionality of programs allows for hyper-engaging lessons that bring curriculum to life and inspire innovation. Curriculums are divided into two components: LEARN TO CODE &  CODE TO LEARN

Learn to Code Curriculum

Help students learn about and practice fundamental coding concepts with lesson plans, challenges, and assessment projects. Designed to align to CSTA and ISTE standards as well as Code.org fundamental computer science fundamentals series.

Code to Learn Lesson Library

Cross-curricular, project based lessons plans help students apply coding concepts by integrating into math, science, language, social studies and arts curriculum.

Matatalab

Matatalab’s comprehensive curricular resources enable Pre-K to Grade 3 educators help students to practice computational thinking and develop 21st century skills with Matata Bot. These step-by-step, standards aligned lessons cover fundamental coding concepts and engage students in cross curricular hands on activities.

Dash & Dot

Wonder Workshop’s comprehensive curricular resources enable teachers to help students practice computational thinking and 21st-century skills with Dash and Dot robots. No coding experience necessary!

Codey Rocky

Codey Rocky combines hardware with software, allowing children to learn about programming while they play and create. Using mBlock, a software that supports both blocked-based and Python programming, Codey Rocky takes children by their hands and leads them into the world of avant-garde technology with its built-in AI and IoT functionalities, giving them a competitive edge in the AI era.

mBot

mBot is an affordable, STEM robot kit designed to inspire young engineers as they design, learn, and play. From sensors used to follow complex line formations and avoid obstacles to multi-faceted remote controls using the mbot app, mBot is the perfect addition to any classroom environment, easily teaching students the power of coding and programming.

Cue

Cue is an excellent tool for teaching students how to code. Watching a robot spring to life is fun for everyone and makes coding a hands-on experience! Pairing code with robotic actions also inspires students to see the importance of computer programming in their daily lives and beyond.

DidaCubes

DidaCubes is an excellent tool for teaching students how to code. Watching what happens to different modules is fun for everyone and makes coding a hands-on experience! Pairing code with visible actions also inspires students to see the importance of computer programming in their daily lives and beyond.

First LEGO League

FIRST LEGO League introduces younger students to real-world engineering challenges by building LEGO-based robots to complete tasks on a thematic playing surface. FLL teams, guided by their imaginations and adult coaches, discover exciting career possibilities and, through the process, learn to make positive contributions to society.

Contact Us

Have a question about our programs, products or educational resources? Just want to get in touch with us?
Contact us today via phone at 
905-604-8445 or via email at info@logicsacademy.com.

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