Wonder League Robotics Competition (WLRC)

Wonder League Robotics Competition (WLRC)

Wonder League Robotics Competition

The Wonder League Robotics Competition (WLRC) started in 2015 and has now reached more than 86,500 kids over the last five years. This growing network of coding and robotics teams uses our all-inclusive program to inspire an early love of coding, computer science, tangible learning, and STEAM education. Through a series of story-based missions, the teams develop problem-solving, growth mindset, and creativity skills while learning to code.

Year 7 is LIVE!

Join this year’s competition


Ages 6-8: Innovator Cup

Ages 9-12: Pioneer Cup

It’s never been more important to inspire tomorrow’s inventors. Join the Wonder League Robotics Competition this year as we shine a spotlight on impactful inventions in Science-Technology-Engineering-Art-and-Math. Kids in the Innovator Cup (Ages 6-8), and Pioneer Cup (Ages 9-12) will be presented with exciting missions that are designed to spark creativity, encourage collaboration, and engage them in real-world problem-solving.

This year, Coaches will register each team from within a Class Connect subscription. If you already have a Class Connect subscription, log in and set up a team in the Wonder League area of the portal. If you are not a current Class Class subscriber, you can purchase one Coach Success Pack for each team of up to 5 students (or another type of subscription) here. You can register teams based on the number of students you have in your subscription.

What is required?

• A Class Connect subscription

• A team made up of a supervising adult coach and one to five members

• A compatible device

• A 5′ x 8′ mat of 30cm squares and basic prototyping materials.

• Teams in 6-8 & 9-11 age brackets will need a Dash robot

• Internet access to download and upload materials

Ages 13 plus: Wonder Cup

This year we are pleased to introduce a brand new addition to the Wonder League Robotics Competition (WLRC): The Wonder Cup, in partnership with adafruit.

Geared toward more experienced coders (Ages 13+), the Wonder Cup will test your hardware skills while teaching you how to augment Dash or Cue with additional physical sensors as well as Python code. If you have a desire to solve a single, open-ended challenge using Dash or Cue and custom hardware, this competition is for you.

Participants will be working towards having Dash or Cue complete a line-following path in the fastest time possible. Using the additional components, students will engineer their attachments and compete to be the official Wonder Cup champion.

What is required?

1. You must use a Dash or Cue robot. Any add-on hardware may be used.

2. Participants must be between the ages of 13 and 119 (as of October 1st 2021). Participants younger than 13 years old must have an adult coach represent them and perform their contest submissions on the website.

3. A team can consist of a single individual or as many as 10 individuals. Each team must choose one of its team members to serve as the Team Captain. All team members may create accounts on this site, but only the designated Team Captain will be able to submit results on behalf of the team.

4. A compatible device

5. Downloaded path images for the robot to follow

6. Internet access to download and upload materials

WLRC Timeline

October 11

Competition Launches

December 31

Registration Closes

January 14

Last Day to Submit

February 21

Invitational Starts

March 25

Invitational Closes

April 21

Winners Announced

Why join?

Fun Facts