Empowering Educational Leaders Through STEM, AI, and Innovation

Join us for the first Annual Atlantic Innovative Education Summit, a two-day in‑person gathering for educational leaders and educators across Atlantic Canada.

Designed to advance STEM, AI, and purposeful technology integration, the summit fosters focused conversations, practical insights, and meaningful peer connections. Supported by an online professional learning community to continue collaboration, sharing, and growth beyond the two days.

Access to a Vibrant Online Community

May 7 | Leadership Day - May 8 | Educators Day

Four Points, Moncton, NB

Summit Agenda

Join us for two days of learning and Connection

8:30 AM Registration

Check in, get settled, and start connecting with fellow attendees.

9:00 AM Opening Remarks & Student Panel

Ramy Ghattas, CEO and Founder of Logics Academy.

Ryan Donaghy, Deputy Minister of Education and Early Childhood Development for New Brunswick

Randolph J.MacLEAN, Superintendent of Anglophone East School District

Jordan Smith, Subject Coordinator: Educational Technology, Artificial Intelligence, Innovation and Science of New Brunswick & 2025/2026 AIE Steering Committee Chair

Student panel highlighting student voice, perspectives, and experiences with learning, technology, and innovation.

10:15 AM Morning Break

Networking break and refreshments.

10:30 AM Provincial Sharing

Education leaders from across Atlantic Canada share updates on provincial priorities, programs, and system‑level approaches to innovation and AI in education.

  • New Brunswick: Sarah Rankin & Jeff Whipple
  • Nova Scotia: Chris Cocek
  • Prince Edward Island: Sam Livingstone & Dylan Mullally
  • Newfoundland: Tony Hiller
12:00 AM Lunch

Lunch and networking.

1:00 PM Leadership Roundtables - Breakout 1

AI Readiness Across Canada: Policy to Practice


Roundtable Leads: Chris Cocek & Sam Livingstone
This collaborative workshop brings together educators and leaders to explore where provinces and regions are in their AI policy development and classroom integration. Through guided discussion and activities focused on people, policy, pedagogy, and processes, participants build a shared understanding of AI readiness and leave with clear next steps, inter-provincial connections, and resources to support future planning.



Traditional Knowledge in a Modern World


Roundtable Lead: Denis Roy (Outdoor Land-Based Experience)
Through an "On the Land" learning session, participants will immerse themselves in Wabanaki worldviews, culture, and traditional knowledge. We will explore the Mi'kmaq's traditional relationship with the forest, focusing on the medicinal, culinary, and cultural uses of tree parts—including wood, bark, leaves, roots, and resin. Central to this experience is the concept of Netukulimk: the practice of drawing from nature's bounty for the well-being of the individual and community while ensuring the environment's integrity and productivity remain protected for future generations.


STEM Maker Spaces: Hands-On Learning in Action


Roundtable Leads: Laura Kennedy, Krista LeBlanc, Jarrod Baker, Derek Tangredi
This interactive workshop introduces educators to practical ways to design and use STEM maker spaces—large or small—to support creativity, problem-solving, collaboration, and curriculum outcomes. Participants explore low-cost materials, hands-on challenges, and classroom-ready activities, while learning how to connect maker learning across subjects and grade levels. Everyone leaves with ready-to-use ideas, setup strategies for different budgets, and maker items created during the session.


Build Your Evaluation Tool: Technology & AI


Roundtable Lead: Jordan Smith
This hands-on session helps educators move beyond adopting technology to evaluating its impact on learning. Participants use a simple decision-making lens and build their own Evaluation Hub (NotebookLM, Copilot Notebook or other) using curriculum, district documents, and AI guidelines.Participants use a simple decision-making lens and build their own NotebookLM Evaluation Hub using curriculum, district documents, and AI guidelines. By applying the process to real examples, educators leave with a practical, repeatable way to assess technology and AI use—and make informed decisions to scale, refine, or stop.

2:15 PM Afternoon Break

Refreshment and transition break.

2:30 PM Leadership Roundtables - Breakout 2

AI Readiness Across Canada: Policy to Practice


Roundtable Leads: Chris Cocek & Sam Livingstone
This collaborative workshop brings together educators and leaders to explore where provinces and regions are in their AI policy development and classroom integration. Through guided discussion and activities focused on people, policy, pedagogy, and processes, participants build a shared understanding of AI readiness and leave with clear next steps, inter-provincial connections, and resources to support future planning.



Traditional Knowledge in a Modern World


Roundtable Lead: Denis Roy (Outdoor Land-Based Experience)
Through an "On the Land" learning session, participants will immerse themselves in Wabanaki worldviews, culture, and traditional knowledge. We will explore the Mi'kmaq's traditional relationship with the forest, focusing on the medicinal, culinary, and cultural uses of tree parts—including wood, bark, leaves, roots, and resin. Central to this experience is the concept of Netukulimk: the practice of drawing from nature's bounty for the well-being of the individual and community while ensuring the environment's integrity and productivity remain protected for future generations.


STEM Maker Spaces: Hands-On Learning in Action


Roundtable Leads: Laura Kennedy, Krista LeBlanc, Jarrod Baker, Derek Tangredi
This interactive workshop introduces educators to practical ways to design and use STEM maker spaces—large or small—to support creativity, problem-solving, collaboration, and curriculum outcomes. Participants explore low-cost materials, hands-on challenges, and classroom-ready activities, while learning how to connect maker learning across subjects and grade levels. Everyone leaves with ready-to-use ideas, setup strategies for different budgets, and maker items created during the session.


Build Your Evaluation Tool: Technology & AI


Roundtable Lead: Jordan Smith
This hands-on session helps educators move beyond adopting technology to evaluating its impact on learning. Participants use a simple decision-making lens and build their own Evaluation Hub (NotebookLM, Copilot Notebook or other) using curriculum, district documents, and AI guidelines.Participants use a simple decision-making lens and build their own NotebookLM Evaluation Hub using curriculum, district documents, and AI guidelines. By applying the process to real examples, educators leave with a practical, repeatable way to assess technology and AI use—and make informed decisions to scale, refine, or stop.

3:45 PM Wrap Up & Feedback

Reflection on the day, highlights, and participant feedback to inform future AIE work.

6:00 PM Dinner & Social

Optional evening social event for networking, conversation, and connection.

8:30 AM Registration

Arrive, check in, and get settled for a full day of hands‑on learning, collaboration, and inspiration.

9:00 AM Opening Remarks & Student Panel

Ramy Ghattas, CEO and Founder of Logics Academy.

Randolph J.MacLEAN, Superintendent of Anglophone East School District

Jordan Smith, Subject Coordinator: Educational Technology, Artificial Intelligence, Innovation and Science of New Brunswick & 2025/2026 AIE Steering Committee Chair

Student panel highlighting student voice, perspectives, and experiences with learning, technology, and innovation.

10:00 AM Educator Showcase

Adam BinetAnglophone East School District
Current student projects and initiatives, including AI, STEM clubs, video production, and more.


Tammy ReeceAnglophone East School District
Water Rangers water quality testing (Anglophone East data bank) and learning through the school’s outdoor classroom.


Clayse Randow Rangel Nunes Anglophone East School District
Student-facing Padlet designed to support individual learning needs through personalized and accessible resources.


Ryan BucciHRCE
Custom apps for Grades 7–8 that support learning through practical “vibe coding,” including interactive literacy, numeracy, and real-world simulation apps.


Jullie PelletierAnglophone East School District
Canva AI classroom applications.


Tara EarleAnglophone East School District
Minecraft and Canva Restaurant Project using digital design and world-building tools.


Amanda AuffreyAnglophone East School District
Cross-curricular multicultural robotics parade combining Art and Technology.


Amanda HardingAnglophone East School District
AI-supported hall pass monitoring system.


Chantal GroulxAnglophone East School District
Pixar-style storyboard writing and movie creation.


Ben KellyAnglophone East School District
Classroom projects using experiential AI, game-based learning, and selected Logics Academy resources.


Jeff HennigarHRCE
Classroom projects using experiential AI, game-based learning, and Logics Academy resources.


Robert (Brant) GuimondAnglophone East School District
QR code digital library.


Ashley Savoie Anglophone East School District
Micro:bits and B.Board classroom projects.


Lise LeBlancAnglophone East School District
Ozobot Community Project.


Andrew HarrisASDE / ASD-East
The Hobbit book study.


Danielle LeonardiNorthrop Frye School
Tale-Bot Pro and Activity Box.


Sarah MorleyASD-E
Cross-curricular stop-motion projects (Explore Your World, English Language Arts, Visual Arts).

Ashley McDadeAnglophone South School District 
Showing various innovation projects from this school year

10:45 AM Morning Break

Refreshments and networking.

11:00 AM Breakout Session 1
Room 1 | STEM, Robotics, Makerspace Room 2 | AI in education Room 3 | Evaluation & Curriculum Room 4 | AI, Curriculum
Jarrod Baker
Jarrod Baker
Curriculum Consultant - Anglophone East (NB)
Sam Livingstone
Sam Livingstone
Education Technology Leader - PEI Dept. of Education
Anna Doucette
Anna Doucette
Curriculum Consultant - Anglophone East (NB)
Ryan Bucci
Ryan Bucci
Teacher & Educational Content Creator - HRCE (NS)
Magnifying Curiosity
NotebookLM for Educators
School AI Simplified: Real Ideas for Real Classrooms
Educators as Builders: Vibe Coding

This professional learning session invites educators to explore the use of digital microscopes as tools for experiential learning, supporting curiosity, observation, and sense making in science classrooms. Participants learn how to set up and use digital microscopes while engaging in inquiry based, hands-on investigations aligned with the experiential learning cycle and inquiry process, from concrete observation to reflection and application. The session emphasizes practical classroom strategies that help students ask questions, gather evidence, and deepen understanding through direct interaction with real-world phenomena.

Join Sam for a hands-on opportunity to explore Google’s NotebookLM and the new NotebookLM Studio. NotebookLM is redefining how educators manage, synthesize, and share information with colleagues and students. Unlike standard AI tools, NotebookLM is source‑grounded—it generates responses only from the documents you provide, keeping your curriculum accurate, transparent, and firmly in your control.
In this session, you’ll see NotebookLM Studio in action and explore how it transforms your source materials into multimodal outputs, including structured study guides, summaries, visual explanations, timelines, audio-style overviews, and shareable learning resources. You’ll work hands-on with NotebookLM to create rich, multimodal content that supports lesson design, collaboration, and differentiated learning.

Curious about using AI in your classroom but not sure where to start? This session breaks down School AI into simple, practical steps you can use right away. You’ll learn how to turn basic prompts into engaging lessons, student supports, and exciting new activities —no tech expertise required. Walk away with ready-to-use ideas, real examples, and the confidence to bring School AI into your everyday teaching.

What happens when a teacher stops waiting for the perfect EdTech tool and just builds it themselves? This session is a practical, real-world look at what vibe coding actually looks like in a middle school classroom — no computer science degree required. Over the past two school years, Ryan Bucci has been designing and deploying interactive apps for his Grade 7 and 8 students using Replit and AI-assisted vibe coding. In this session, he'll walk through real examples of tools he built, tested, and iterated on with his students — showing how any educator can move from idea to working classroom tool faster than they think.

12:00 PM Lunch

Lunch break and opportunities to connect with fellow educators and presenters.

1:00 PM Breakout Sessions 2
Room 1 | STEM, Robotics, Makerspace Room 2 | AI in education   Room 3 | Evaluation & Curriculum Room 4 | AI, Curriculum Outdoor | Land based learning
Kate English & Melissa Wentworth
Kate English & Melissa Wentworth
Curriculum Consultant - CCRCE (NS) & Technology Integration Specialist - CCRCE (NS)
Jeff Raine
Jeff Raine
Curriculum Consultant - Tri‑County RCE (NS)
Jeff Hennigar
Jeff Hennigar
Teacher - Halifax RCE (NS)
Derek Tangredi & Steve Bampton
Derek Tangredi & Steve Bampton
Sr. Education Strategist - Logics Academy & Technology Lead - Anglophone East (NB)
Denis Roy
Denis Roy
Indigenous Educational Support Teacher -  Anglophone East (NB)
The Future Is Floating: Build Your Own AR Holograms
Cross-Curricular Planning with NotebookLM and Gemini
Accessibility in a Snap: Canva AI tools for UDL
Microsoft Copilot for Teaching & Learning
Traditional Knowledge in a Modern World

Ready to bring your students' 3D creations to life? Join us for a hands-on exploration of CoSpaces Edu (by Delightex) where we’ll turn digital designs into "floating" holograms.

Leverage the power of NotebookLM and Gemini to make your planning more intentional, targeted, and best of all, easier. First, we'll look at how NotebookLM can be used to focus in on the outcomes and materials specific to your class in order to ensure that cross curricular learning is as congruent with your curricula as possible. Then, we'll take things one step further by looking at how Gemini Gems(or Claude Skills) can be used to streamline your work flow by dialing it in to produce lesson plans that perfectly match your teaching style, or creating gems to help generate prompts for other AI like NotebookLM so you get consistent results.

Discover how Canva’s AI tools make Universal Design for Learning (UDL) possible with just a few extra clicks.

Get hands-on with Canvas trying AI tools like Magic Write, Text to Voice, Vibe Coding and more to create engaging and interactive learning materials for students with various learning needs.

Explore practical, classroom-ready uses of Microsoft Copilot, Learning Accelerators, and AI tools in Microsoft 365 Education. This hands-on session shows educators how to save time, personalize learning, and support students using tools like Teach and Create—responsibly and effectively.

Through an "On the Land" learning session, participants will immerse themselves in Wabanaki worldviews, culture, and traditional knowledge. We will explore the Mi’kmaq’s traditional relationship with the forest, focusing on the medicinal, culinary, and cultural uses of tree parts—including wood, bark, leaves, roots, and resin. Central to this experience is the concept of Netukulimk: the practice of drawing from nature’s bounty for the well-being of the individual and community while ensuring the environment's integrity and productivity remain protected for future generations.

2:00 PM Break

Afternoon refreshments.

2:15 PM Breakout Sessions 3
Room 1 | Stem robotics, coding, makerspace day Room 2 | AI in education   Room 3 | Evaluation & Curriculum   Room 4 | AI, Curriculum Outdoor | Land based learning 
Derek Tangredi
Derek Tangredi
Sr. Education Strategist - Logics Academy
Roy Francis
Roy Francis
Educator (NS)
Beth Doiron
Beth Doiron
Numeracy Coach / Support Teacher - Anglophone East (NB)
Ben Kelly
Ben Kelly
Educator - Anglophone East (NB)
Denis Roy
Denis Roy
Indigenous Educational Support Teacher -  Anglophone East (NB)
Build, Code, and Learn. A Hands-On Introduction to VinciBot for the Classroom
Digital Co‑Teacher: AI in Action
Using Nearpod to collect feedback in your Math classes.
Teaching Artificial Intelligence with Minecraft Education
Traditional Knowledge in a Modern World

Uncover learning with us in this hands‑on session, educators will learn by doing, building, testing, and iterating with VinciBot through a constructionist lens. VinciBot supports block based coding and progression into Python, making it accessible for beginners while still offering meaningful depth for experienced teachers/students.
We’ll explore classroom‑friendly activities using the MatataCode environment and demonstrate how VinciBot can be expanded for creative builds, including LEGO‑compatible design extensions.
You’ll leave with practical lesson ideas, a low‑risk on‑ramp for AI in STEM, and next steps for integrating robotics into day‑to‑day instruction.

Imagine a classroom where students can interact with virtual mentors, research, brainstorm generate ideas, and receive personalized feedback on their writing—all within minutes. This presentation will explore how integrating AI in the classroom can unleash creativity, personalize learning experiences, and prepare students for future careers. We'll explore the AI tools and ways that my students and I classes. We'll discuss the benefits, challenges, and practical strategies for implementing AI tools effectively in educational settings. Together we will explore tools for your classroom and start to create a set of tools that are ready for you to use with your classes. You'll need a chromebook or Laptop for this session. Bring along a list of tasks that AI could help you or your students and get ready to walk away with a digital co-teacher! gicschool.ai, Schoolai, Canva, Gemini will be the primary tools/platforms featured in the session.

Participants will join a Nearpod session as "student" participants in order to see interactions from the student perspective. Discussions will be had on how to access the Nearpod library and how to create simple custom activities. This platform encourages engagement and can be an effective way to collect formative data.

Learn from a Global Minecraft Education Ambassador and Anglophone East STEM teacher about the possibilities for using Minecraft Education in the K-12 classroom to introduce and explore artificial intelligence concepts. You’ll see engaging resources and teaching supports that help to introduce AI to elementary students and ready-to-go exploratory experiences for upper grades. Build challenge ideas that can demonstrate student understanding will also be shared. A complete game-based learning AI experience package awaits.

Through an "On the Land" learning session, participants will immerse themselves in Wabanaki worldviews, culture, and traditional knowledge. We will explore the Mi’kmaq’s traditional relationship with the forest, focusing on the medicinal, culinary, and cultural uses of tree parts—including wood, bark, leaves, roots, and resin. Central to this experience is the concept of Netukulimk: the practice of drawing from nature’s bounty for the well-being of the individual and community while ensuring the environment's integrity and productivity remain protected for future generations.

3:15 PM Wrap Up

Closing reflections, key takeaways, and next steps as participants wrap up the day and prepare to bring ideas back to their classrooms and schools.

What You’ll Explore 

AI in Education

Explore realistic, responsible ways teachers are using AI to support instruction, creativity, assessment, and learning—no prior experience needed.

STEM, Robotics & Makerspaces

Discover hands‑on STEM, robotics, and maker activities that build curiosity and problem‑solving skills.

Evaluation & Curriculum

Learn how innovative teaching approaches align with curriculum expectations and assessment practices.

LandBased Learning

Explore place‑based learning strategies that deepen student connection and support culturally responsive education.

Key Summit Highlights

Educator Showcase

The Educator Showcase highlights innovative classroom practices, projects, and ideas from educators across districts. Showcases may include AI‑supported learning, STEM and maker projects, curriculum integration, land‑based learning, digital tools, and student‑centered initiatives.

Student Pannel

highlighting student voice, perspectives, and experiences with learning, technology, and innovation.

Steering Committee

Jordan Smith (CHAIR)

Subject Coordinator

Anglophone East School District, NB

Sarah Rankin

Digital Innovation Lead

Government of New Brunswick

Brenda Cameron

Coordinator of Curriculum & Instructions

Anglophone School District West, NB

Nick Baskwill

ICT Consultant

Government of Nova Scotia

Chris Cocek

Technology Integration & AI Lead

Halifax Regional Centre for Education, NS

Laura Kennedy

Technology Integration Lead

Halifax Regional Centre for Education, NS

Sam Livinstone

Education Technology Leader

Government of PEI

Dylan Mullally

Vice-Principal

Public Schools Branch, PEI

Tony Hillier

Program Development Specialist

Government of Newfoundland and Labrador

John Goldsworthy

Program Specialist - Technology Education

NLSchools, NL

Venue

The 2026 Atlantic Innovative Education Summit will be hosted at the Four Points by Sheraton (40 Lady Ada Blvd, Moncton, NB E1G 0E3)

Four Points by Sheraton (40 Lady Ada Blvd, Moncton, NB E1G 0E3) is offering a hotel room block at a preferred group rate until March 16th, 2026.

Reserve your stay at Four Points

Travel Discount

Air Canada is proud to serve as a preferred travel partner for our event. Attendees can enjoy a discount off eligible fares across Air Canada’s extensive network.

How to Book

  • Book your flights at aircanada.com
  • Enter the Promotion Code : CQTDEJX1
  • Discount applies only when the promotion code is entered at time of purchase

Frequently Asked Questions

What’s the difference between Leadership Day and Educator Day?

May 7 – Leadership Day is invite-only, focused on strategic conversations, provincial sharing, and shaping future initiatives.
May 8 – Educator Day is open to all educators, featuring hands-on workshops, practical classroom strategies, and peer networking.

How much does it cost to attend?
  • Leadership Day: Invite-only
  • Educator Day: $199 per educator (District bulk pricing available)
Who is the Explore Summit for?

The Explore Summit is designed for education leaders and educators across Atlantic Canada who are interested in STEM, AI, and meaningful technology integration in teaching and learning.

Is this a one-time event or part of a larger initiative?

The Annual Explore Summit is part of the Atlantic Innovative Education initiative, a year-round initiative that includes an online professional learning community to continue collaboration, sharing, and growth beyond the two days.

Do I need prior experience with STEM or AI to attend?

No prior experience is required. Sessions are designed to be accessible, practical, and relevant, whether you’re just starting or already integrating STEM and AI into your work.

We are here to help teachers, youth, and communities innovate and develop a sustainable and socially responsible entrepreneurial spirit.