Case Studies
STEM Learning at Toronto French School
National Film Board of Canada: Educator Feedback Pilot on Content
A cross‑Canada teacher engagement initiative to strengthen interactive learning resources.
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Empowering Young Minds: Girls Who Game Impact
Dell Technologies partnered with Logics Academy to evaluate Girls Who Game, empowering girls through STEM education, and game-based learning.
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Toronto Public Library’s Digital Literacy Transformation
Since 2017, Toronto Public Library has partnered with Logics Academy to expand digital access and hands‑on STEM learning citywide. Through curated robotics and circuitry tools, Play and Learn STEM Kits, and staff training, the initiative enabled libraries to deliver engaging coding, robotics, and digital literacy programs across Toronto.
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Engage Educators and Leaders in the Future of AI
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Empowering Youth Through Digital Literacy and Coding
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Girls Inc. Durham: Empowering Change Through Video
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Innovative STEM Learning with Tomatosphere
Empowering Students Through Minecraft Education
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ICTC Revamps MyFIT Program for Canadian Middle Schools
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Engaging Mindfuel Youth Using Game-Based Learning
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Digital Skill Development in Quebec
Learning to Code with Dash in Nova Scotia
New Coding Content Augments Existing Math Resources
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Minecraft Education for Redevelop Waterfront Park
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JA BC introduces a Coding Program
Climate Coders: Empowering Youth Tech
Reporting 101: Misinformation for CBC Kids News
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Logics Academy Supports JA Canada
Engaging FIRST Canada Youth Using Virtual Simulator
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Empowering JA Youth Through Financial Education
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Class Connect & Dash’s Neighbourhood
First Robotics Canada Halocode Community Project
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Accommodate a Hybrid Learning Environment























